top of page
.png)

Highlights
Buried
First person shooter Level
A basic first-person shooter map that focuses on jumping, fighting, and lighting. making use of Unreal Engine 5 I designed, playtested, and updated this single level to a prototype stage of development.


Moon Bases
Capture the flag multiplayer Map
A custom map using the Unreal tournament framework. In this project, I focused on designing the map to encourage combat interaction between two competing teams.
COM
Puzzle narrative game
A final capstone project where I worked with a team of fellow developers of various disciplines ranging from art to programming in making a game for the Level Up showcase. The final product a was narrative experience with 3 levels designed by me.

bottom of page